*laughs* thanks for the, well... 'thanks'
It's a lot of fun (most of the time), headaches (some of the time) and seldom dull from my standpoint. I have over 40 characters. Probably at least 5 of which could be considered 'mains' by some standards. I think what I'll get into more is how we wound up with a KotL to begin with.
It started with my old job as a student. I was bored and took a lot of night and weekend shifts. I had played a game called AnotherMUD with a buddy of mine back around my freshman year of college. One night I was bored, had no homework, and started to look up MUDs again. There were a lot more at that point than there had been 3 years prior. I tried a few, most seemed the exact same, and then I stumbled onto one with things like color, original areas and a non-stock storyline, so I stuck with it and really enjoyed it.
That was Realm of the Crystal Dragon - where I met a few people like Odin, Janus, Daklore, Kaylie and many others. Anyhow, I nearly got out of MUDding right about the time my wife started funny story with that:
I had been playing for about 5 months or so prior to her playing it, maybe more. Actually more like 10 months, but anyways... she kept saying 'no' and showed zero interest. Finally, I had hopped on with my imm - Chalgyr - and checked notes and then gone to work. From work I logged in and it told me I was taking over my body, which was odd I thought, since I was usually very good about quitting before closing my client. Then I typed 'who' and saw Devinoste and Glith connected. Which again was weird since those were my characters, and I hadn't used them since the day prior.
So then I typed 'sockets' so I could see their ip - I was worried someone had hacked my password at that point. They were coming from my home address, as was a new level 1 siren who's first and last name were: Gilly Bean - I made her delete and create a name that fit the theme...
Anyways, once I realized Gilly and I were diverging from RCD's direction more and more, we sat there in bed talking about how much we were getting frustrated with RCD and I just asked out of my ass: what would you say to us starting our own MUD?
She sat up, looked at me and said - with excitement evident - "Okay, when can we start?"
And that's when I started rounding up my original staff to help us put together the game that my wife named, "Kingdoms of the Lost", with a lot of the ideas and themes for my areas coming from prior short stories and D&D campaigns I put together.
- Nick