Author Topic: Healing mana  (Read 1805 times)

Lex

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Healing mana
« on: 05/06/10, 13:52 »
Is there any way we could add a code to the healers so that you can heal mana faster? Like how there's various levels to heal hp

Zelos

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Re: Healing mana
« Reply #1 on: 05/22/10, 20:30 »
it's painful enough to heal 600 colorless when I spam religion spells, I can only imagine what it's like to heal the max.
Tsythor <outgame>: '...  Lineer!  You freaking genius'

Daklore

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Re: Healing mana
« Reply #2 on: 05/23/10, 14:42 »
It's called manadrain. Get it on your weapon, go kill some weak crap. Done.
"Okay, who let Odin out of his cage?"
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Zelos

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Re: Healing mana
« Reply #3 on: 07/01/10, 23:12 »
well, sometimes going out and killing weak crap takes too much time healing 1k'ish mana like you can with heal would be nice.
Tsythor <outgame>: '...  Lineer!  You freaking genius'

Daklore

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Re: Healing mana
« Reply #4 on: 07/02/10, 13:40 »
Manadrain. Really, I've never had much trouble regenerating mana going around killing stuff that actually takes me two or three rounds to kill. Certainly no slower than sitting at the healer. You want massive mana reserves? Use them sparingly, get manadrain, or sit there and spam heal colourless. 1k is nothing when you have 20000 to recover, and you don't hear us whining about it. We just go and kill until we get a restore mod, or manadrain it back.
"Okay, who let Odin out of his cage?"
*A blue bouncy ball bounces by*
"That's it, I'm outta here."