Author Topic: :) QUEST ITEMS!!!!  (Read 4447 times)

sye

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:) QUEST ITEMS!!!!
« on: 08/28/11, 11:55 »
Okay I know that probably any and most energy to doing things will go to other stuff, but I vote that we could at the very least look at the pros and cons of looking at adding taking away or editing current quest items.   

The only items that have any use currently are... asside from quest moxes.... Bottomless bag(everyone has one, I Have 10!), Stakes(very rarely), Charm(very rarely), Blood Dagger,( uncommon), ointment(used sometimes).

I remember prewipe, I actually used some of the stuff to help build my char, and it worked.  But now.. the resistances just arent worth the price, even though both got cut in half.   You have enough runic gear to make it so you dont need these quest items.   
So I was thinking if nothing else..

Make a set of quest items that all add invisibility (so people can quest in high aggro areas, if they level faster than they quest, so this way they dont get 'halted to a dead stop or punished by trying to enjoy the leveling more than the questing)

maybe revamp a lot of the items, so they have slightly more resist, or something, so they are sufficient, but nothing compared to a custom, so people would be likely to buy them.. and then refund them when they get a custom.  (would help the people who activly like to level up and get stronger) (wouldn't help people who just like to sit and quest for customs)

Either way, it would take longer to figure out if anything could be done.. vs how long it would be to edit the items, or add some more or whatever! :)

Well Just my two cents! :)  (and cherna too I guess, jacklight isnt as good as light of undeath.. which is a mob drop and maybe we can add one or two more items for fun?  Even if its just a statue that can summon a temp pet, like a charmie, not a familiar.. thats your level.. like a bloodsoaked statue: if you hold it and use it it can summon a blooddiamond panther or something?  or a blooddiamond golem?   And maybe you can add two earrings that could add invis? or a type of resist like.. sandstone earings?  But maybe they can add fire resist, or holy resist? 
-Sye out


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Daklore

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Re: :) QUEST ITEMS!!!!
« Reply #1 on: 08/28/11, 15:03 »
Yeah, Cherna needs better stuff.

Normal quest gear is fine, they're overshadowed by customs for a reason.
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sye

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Re: :) QUEST ITEMS!!!!
« Reply #2 on: 08/28/11, 15:23 »
overshadowed is fine.. but completely useless?  maybe if they switched many of the affects to 'invisible' and did a few other things.. but look at the wiki, look at what they do, some only do like 50 hp and 50 move.. for like 2k tokens.. thats 1/5 of a custom,  if its that price it should do about 1/5 of what a custom can do... so like.. 10 resist, 2 of a stat.. and maybe an affect if its more than 2k tokens.   and a small amount of hps and move and mana, or hitroll and damroll, not just hp and move and mana.   ;/ the charm is a good example of a nice one.. and bottomless bag.. but the rest.. meh :)  maybe even add some more buff potions, you can buy from questors, like maybe a potion of order.. and have it cost like 400 tokens or something.. *so it would take awhile to get*  But people could stop combat, and run off.. that would actually be a good one for blood quest.. since you cant flee..   

-Sye out
Anyone who has never made a mistake has never tried anything new - Albert Einstein

Daklore

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Re: :) QUEST ITEMS!!!!
« Reply #3 on: 08/28/11, 15:37 »
1/5th of a completely blank, and unaltered custom. Which means, you have yet to factor in full price for bonuses. So a 16570 token custom, versus a 2000 token cost... which turns into a 12%, or 3/25th of the price of a fully designed custom. I think the bonuses are fine for what you're getting out of them. Could they use some invis/detects? Probably.
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Fric

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Re: :) QUEST ITEMS!!!!
« Reply #4 on: 08/28/11, 18:21 »
Cherna needs better stuff...End of Story lol.

Chalgyr

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Re: :) QUEST ITEMS!!!!
« Reply #5 on: 08/29/11, 10:38 »
I feel like the quest stuff is weak, but for players who don't want to grind away for customs early on, they're at least a viable alternative - as for Cherna - I do agree we should come up w/ more for that one.  And I've started lists a couple of times and just not actually finished it.  What would you like to see made available there?
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sye

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Re: :) QUEST ITEMS!!!!
« Reply #6 on: 08/29/11, 12:11 »
Honestly, and hear me out here.   I think the Jacklight should be better and this is why.
Its non runic, so therefor its very valuable to attain.. but it doesnt do much.. I figure maybe add like.. 2 luck to it.. and -12 pierce resist, or bash or slash.. or -5 pierce slash bash resist..   (since staying Bloodsworn is harder it should be a little more useful)     I would even jack up the bp cost slightly if needed.
I would make it slightly better than light of undeath.. since that is what everyone goes for anyways.. why not have people 'want' to go bloodsworn and get the light from cherna'

Red jacklight id up to like 5 points, instead of 1.  and have its affects be: Non runic, 50 hps, 50 move, 2 luk or con, and 10 resist of something, (if it were slash pierce or bash, it would help people be able to handle bp better and sooner) - would make it slightly better than light of undeath (which it should be!)

I would even go as far as to suggest maybe having a few different lights.. with different resists, or even one with an affect like.. 'sanctuary' or 'invis'  (with varying costs.. it would give people options, and this is one item that only could be attained at a Bloodquest vendor.  (keep in mind a lot of people put legendaries on lights this would make things a little more interesting) examples:

Blue Jacklight cost 5, affects: invis, 10 hps, 50 colorless mana, 2 led, 10 resslash.
Green Jacklight cost 5, affects: 100 hps, 2 str, 10 resfire
Yellow Jacklight cost 5, affects: 50 hps, 50 move, 2 int, 10 ressound
Black Jacklight cost 20, affects: 50 hps, 50 move, 5 resother, 5 damroll 5 hitroll, runic
etc etc etc.. you could augment the cost depending on affects and resist and rolls.  how you saw fit, those were just some examples.

Id add a few items that would be able to have invis..
like..

Anklet of Darkness  cost 10: affects invis, resdark 5, 5 ac, runic.

Bloodsoaked Heaume cost 12: affects detect invis, detect hidden, resdrown 10, 5 damroll, runic

Chernas Training Dagger cost 8; Vorpal, Silver, Echoslash, damtype harm, vampiric. runic. 10 hitroll 10 damroll
Chernas Master Dagger cost 25; Vorpal, Silver, Thundering, Echoslash, Damtype drown, lobotom. vampric, 20 damroll, 20 hitroll.

DarkDrain Shield of Chaos: cost 18; invis, resneg 15, healshield, darkshield, runic,  (great for pvp, blinds.. and heals.. and has resneg vs bloodmox shields.. and invis

----This is kind of an idea.. id have a set of meh stuff thats good, that people could get fast.. so they can work their way up.. id have it geared mainly towards pvp, or surviving in hostile areas.. focusing on giving an edge via, resists..

Id also consider adding a few advanced higher up stuff, and maybe one massive item.. for like 1000 tokens, or even 500 tokens.  (this would get people to try to take each other out to get THEIR bps, which was kinda the idea I thought?)  Also now that people can shatter moxes, it would be nice to add some versitility.. I dont know if you would ever consider adding a legendary stone, but if you put it at some.. insane number like 1,000 bp, or 2,000 bp.. thats 1000 hrs, or 2000 hrs.. so if you think about it.. thats not really that bad.. I mean, unless someone pks everyone and takes all their bps.. But I doubt you should have something THAT good on the list..
This was just an idea, to have something that is insane that people COULD try to buy.  Eventually.
Even if it was just a 'level token' to level up once.  You could call it..

Bloodsoaked Leveling Token: cost 1000 bp.     

Just my two cents!
-Sye




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Fric

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Re: :) QUEST ITEMS!!!!
« Reply #7 on: 08/29/11, 12:26 »
I think more options would be nice. I like the light idea but make them permenate. It is pointless to spend that much time on getting a light and it goes out. That is why the light of undeath is so awesome. You don't have to worry about it going out. You can go with the whole color spectrum and have lights do different resist or added saves or what nots. Weapons, I don't see being something you would need. You could make a light worth 100 blood points with a -10 to -15 otherworld damage. Because that is one you can't add when builiding a custom. The only drawback to that is Otherworld creatures would have awesome otherworld resist.

sye

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Re: :) QUEST ITEMS!!!!
« Reply #8 on: 08/30/11, 00:22 »
The lights would be perm, the red jacklight is perm, lol I meant non runic as in.. exactly like light of undeath.
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Fric

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Re: :) QUEST ITEMS!!!!
« Reply #9 on: 08/30/11, 09:20 »
Maybe if you make the Jack light have sockets so you can put moxes in it. Keep the price at 100 blood points and add the resist. That could be quite interesting.

sye

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Re: :) QUEST ITEMS!!!!
« Reply #10 on: 08/30/11, 10:55 »
they will never add sockets to lights, but they could beef them up slightly from light of undeath I could see that as a possibility.  The Jacklight as it is is a joke atm.  When mob drop lights are better.  :)
Anyone who has never made a mistake has never tried anything new - Albert Einstein

Fric

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Re: :) QUEST ITEMS!!!!
« Reply #11 on: 08/30/11, 17:50 »
Add sockets to it so you can add more moxes. Then said light won't be a joke.

Daklore

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Re: :) QUEST ITEMS!!!!
« Reply #12 on: 08/30/11, 19:43 »
Why are we arguing about lights? Aside from the obvious Sye wants them to put legendary personalities in. We should get getting other nifty stuff from Cherna, rather than just lights.

What exactly, I dunno.
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Fric

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Re: :) QUEST ITEMS!!!!
« Reply #13 on: 08/30/11, 22:18 »
I actually like the light idea. It should be better than the light of undeath. Besides the blood mox what else could get? Hmm...How about maybe a weapon that does otherworld. Say it would cost 150 blood points and it can have 4 sockets or you can make a custom weapon and pay 150 blood points or 200 which ever you want to charge and have it change damage to otherworld. But just like you do with the emerald it can only be done once. And if you want to add the resist of otherworld it would cost you the same amount from a light. Another thing to add would be like for 100 bloodpoints you can learn a spell from your religion that is only Cardinal or Supreme or possibly from another religion. So there are some ideas.

sye

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Re: :) QUEST ITEMS!!!!
« Reply #14 on: 08/30/11, 23:50 »
the problem is finding balance.. the otherworld weapons wont happen.. I know that for a fact, they just wont do it. 
you can't find anything BETTER than customs, cept for customs WITH legendaries..
The only thing you have left to play with is..

Lights, and moxes, maybe even a few rare runes only bloodquestable?
Maybe another dif type of rune that gives an extra attack.. like "bloodcry runestone"
maybe another dif type of rune that gives 1000 hps.. like "bloodstamina runestone"
maybe another dif type of rune that gives you 50-100ac like "bloodarmor runestone"
Maybe antoher dif type of rune that gives you 50-100 damroll like "bloodwrath runestone"
Stuff like that.. that are unique.. make them so you can only have maybe one of them, period.. or one of each however you wanted (not like someone would dismiss all other runes for only these ones)

Maybe another dif type of rune that gives you an ability/spell like "bloodscream "Aoe attack that does negative and sound" 
maybe another dif type of rune that gives you an ability/spell like "Blooddance " sacrafice half your hps to do damage to someone youre attacking, or sacrafice half your hps for some kind of buff like random resistance."

maybe nother dif type of rune that gives you some resistance "blood ferment" add 20 all resistance -40 otherworld.  (this would have balance cause it would tank all the other resists pretty much, and a wasted runeslot for something like  aferment but not as good.    But would give options..

what else.. moxes?  maybe something better than quest moxes, but not as good as legendary moxes?
liiiike...

Mox blood (instead of blood mox)  : would add 2 of each stat and 20 damroll 20 hitroll and -10 ressomething.  cost:20+ bp.   Shieldflag :healshield:  weaponflag: warstomp, (something akin to echoslash? is that possible to have something like that?  Would be currious to make)

Mox Amber : would add 10 ac 10 damroll 10 hitroll and possibly resist -10 in two things.  like.. holy and.. negative.  (to counter negative shield)    cost 22+ bp.  Shieldflag :drowningshield:  weaponflag :amberwave: can blind your opponent and cause hallucinate.  (would be fun for pvp and annoying as heck, just a thought.. )

THat is just a few ideas.. if you need ideas for new weaponflags or shieldflags I could help suggest ideas all day, but not knowing hte limitations of game mechanics or what chalgyr would not like, or like?  But this is just an idea board so was throwing up ideas.

Then of course you have the lights, and come on honestly,  I said it before and ill say it again, that red jacklight is a huge joke.. Its not even worth buying to give to noobs.. cause you can get the light of undeath that gives cold res -10 or so and some other stuff.

So maybe they could tweek it, and / or/ and a few more options to have a light that would be cool to have, and harder to get than just killing rovin.

But thats my two cents! again :)





Anyone who has never made a mistake has never tried anything new - Albert Einstein