Player Forums > Ideas & Brainstorming
Being Blind and Why it's Ridiculous
Jadyss:
I don't know if intended and if it is the reason behind it--but you can't walk while blind. Even if you know where you are you just can't. Also that means you can't flee. I got firebreathed at the Demon Dragon and couldn't quaff potions (can't see them because not glowing) and could not flee. Luckily I had some good rounds and my rage meter filled up and I killed it no problem.
It's just that being blind does not mean you can't move.
Thalia:
What if we added spells/skills that added hum or glow to items so you could be better self-prepared?
Also, is there *anything* low level that removes blindness? Bay leaves are higher level. Seems like there's a staff that's mid-level. Seems weird that a builder has never put into some thing for low level, but not sure if there is something and I just don't know about it.
Jadyss:
You can see glowing and humming things, but you can't walk. I'm blind my legs aren't broken. =)
Toar:
Pleeeease add this asap. I don't mind the penalty to accuracy, or not being able to read room descriptions. But you should still be able to flee and walk while blind.
Maybe if you go a direction that has no exit, you take extra damage while blinded? Or make it so that every round in combat has a 10% chance to cure blindness innately.
We really don't have any way to remove blind, dirt kicking, or smoke (in combat)
Quality of life! PvP comes to a screeching halt once one player is blinded, and that's very boring. Maneuvering is one of the best parts of combat.
-Toar
Chalgyr:
I would be in favor of adding things that can remove blind status - but maybe can only be used outside of combat? Fleeing should be *possible* - but harder to do? I mean, if you don't know what's around you, where you are going - maybe a failed flee while blinded causes you to fall on your butt? :P
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