KOTL Forums
Game Information => Game Info and Documentation => Topic started by: sye on 09/02/13, 15:49
Runestone Overview
Runestones are a way to alter your character's strengths or grant them special "powers" beyond what would normally be gained via levelling or questing. Runestones will have a chance (read: very small chance) of appearing in your inventory after a mobkill, so long as the mob in question is at least ONE level higher than your own. Runestones can also be randomly generated for a number of quest tokens. Below you will find applicable commands related to runestones, as well as a listing of runes and their affects and what classes may use them -- if applicable.
How to obtain runestones
CONVERT TOKEN <colour> RUNESTONE -- trades 250 tokens of the indicated colour into a randomly generated runestone.
obtain a runestone from killing a mob that yields 30+ exp.
Do note, that this list is at current, not complete. Help complete the list!
Runestone Commands
Commands will be listed in Magus style (CAPITAL LETTERS) to distinguish them from the description.
RUNESTONE -- lists all your current runestones, and empty slots.
TATTOO <location(0-9)> <runestone> -- apply a runestone to an empty slot, denoted by number zero through nine.
REMOVERUNESTONE <location(0-9)> -- remove a runestone from the number slot entered. Runestones removed are not re-usable.
ABSORB <runestone> -- absorbs the runestone to add +50 to all manapools and movement, permanently (erased upon tier).
Stat Runestones
Bloodstone Runestone - Affects Strength by 2, 3, or 5.
Windstone Runestone - Affects Dexterity by 2, 3, or 5.
Earthstone Runestone - Affects Constitution by 2, 3, or 5.
Firestone Runestone - Affects Intelligence by 2, 3, or 5.
Soulstone Runestone - Affects Wisdom by 2, 3, or 5.
Allurestone Runestone - Affects Charisma by 2, 3, or 5.
Gracestone Runestone - Affects Agility by 2, 3, or 5.
Fortunestone Runestone - Affects Luck by 2, 3, or 5.
Awestone Runestone - Affects Leadership by 2, 3, or 5.
Seeingstone Runestone - Affects Perception by 2, 3, or 5.
Bleeding Runestone - Increases hitroll by 25, Fighter only.
All of these runestones are limited by a specific class only when generated. Stat runes that grant +1 to a stat are available to all
Affect Runestones
Brinka Runestone - Gives the Haste affect(one extra attack total).
Sanc Runestone - Gives the protection of Sanctuary (half damage).
Soar Runestone - Gives the affect of Fly.
Holyguard Runestone - Gives the affect, Protection Good.
Darkguard Runestone - Gives the affect, Protection Evil.
Wraith Runestone - Allows you to pass through most doors.
Regen Runestone - Increases natural Regeneration rate.
Floating Runestone - Gives the Float affect.
Resistance Runestones
Sharp Runestone - modifies Resistance Bash by -10.
Flat Runestone - modifies Resistance Pierce by -10.
Bumpy Runestone - modifies Resistance Slash by -10.
Cold Runestone - modifies Resistance Fire by -10.
Freezing Runestone - modifies Resistance Fire by -15.
Hot Runestone - modifies Resistance Cold by -10.
Scorching Runestone - modifies Resistance Cold by -15.
Dark Runestone - modifies Resistance Light by -10.
Luminary Runestone - modifies Resistance Dark by -10.
Grounding Runestone - modifies Resistance Lightning by -10.
Basic Runestone - modifies Resistance Acid by -10.
Cleansing Runestone - modifies Resistance Poison by -10.
Positive Runestone - modifies Resistance Negative by -10.
Unholy Runestone - modifies Resistance Holy by -10.
Discharged Runestone - modifies Resistance Energy by -10.
Mentally Challenged Runestone - modifies Resistance Mental by -10.
Cleanliness Runestone - modifies Resistance Disease by -10.
Swimming Runestone - modifies Resistance Drowning by -10.
Waterwalk Runestone - modifies Resistance Drowning by -15.
Silent Runestone - modifies Resistance Sound by -10.
Silence Runestone - modifies Resistance Sound by -15.
Dry Runestone - modifies Resistance Water by -10.
Evaporating Runestone - modifies Resistance Water by -15.
Air Runestone - modifies Resistance Earth by -10.
Calm Runestone - modifies Resistance Wind by -10.
Helper Runestone - modifies Resistance Harm by -10.
Replusive Runestone - modifies Resistance Charm by -10(might be -15, someone confirm).
Special Runestones
Collective Runestone - Halves Spell Costs, Mage only.
Berserking Runestone - Grants an additional attack, all can use this.
Shadows Runestone - Increases ability to Hide, Rogue only.
Moon Runestone - Gives a chance of preventing wereform, all can use this.
Energy Runestone - Triples Movement Regeneration rate, all can use this.
Fame Runestone - Increases EXP earned by 10%, all can use this.
Weakness Runestone - Unknown.
Divinity Runestone - Doubles Healing Spells, Priest only.
Poweress Runestone - Increases Casting Level, Mage only.
Ambirumbal Runestone - Grants the ability to Dual Wield, Priest only.
Shrub Runestone - Increase Damage in "forest" sectors, Scout only.
Shielding Runestone - Increases shield block ability, doubles shield flag damage.
Sustenance Runestone - Reduces the need to eat and drink.
Pulsing Runestone - Increases Quest Tokens earned by 10%.
Snaring Runestone - Decreases chance of opponent fleeing from combat.
Imbuing Runestone - Increases 'buffing' Spells, Mage/Priest only.
Slaying Runestone - Increases Damage done by two-handed weapons.
Travel Runestone - Allows Travel between kingdoms (syntax: travel <kingdom>).
Healing Runestone - Triples HP regeneration rate.
Mystic Runestone - Triples Mana regneration rate.
Delight Runestone - Increases Gold earned by 10%.
Bright Runestone - Decreases time to next quest by 10%.
Death Avoidance Runestone - Chance of not losing stats when bested by a mob.
Archmagi Runestone - Chance of a double cast, Mage only.
Acid Arcanina Runestone - Increases damage by acid spells, Mage only.
Fire Arcanina Runestone - Increases damage by fire spells, Mage only.
Ice Arcanina Runestone - Increases damage by ice spells, Mage only.
Light Arcanina Runestone - Increases damage by light spells, Mage only.
Sound Arcanina Runestone - Increases damage by sound spells, Mage only.
Darkness Arcanina Runestone - Increases damage by darkness spells, Mage only.
Water Arcanina Runestone - Increases damage by water spells, Mage only.
Toxic Arcanina Runestone - Increases damage by poison spells, Mage only.
Lightning Arcanina Runestone - Increases damage by lightning spells, Mage only.
Mental Arcanina Runestone - Increases damage by mental spells, Mage only.
Missile Arcanina Runestone - Increases damage by missile spells, Mage only.
Temple Guardian Runestone - Increases Shield and Detection Affects. Priest only.
Temple Defender Runestone - Increases Shield and Protection Affects. Priest only.
Tower Guardian Runestone - Increases Shield and Detection Affects. Mage only.
Tower Defender Runestone - Increases Shield and Protection Affects. Mage only.
Fire Resonator Runestone - Increases damage of Fire spells. Scout only.
Wind Resonator Runestone - Increases damage of Wind spells. Scout only.
Water Resonator Runestone - Increases damage of Water spells. Scout only.
Earth Resonator Runestone - Increases damage of Earth spells. Scout only.
Void Resonator Runestone - Increases damage of Colorless spells. Scout only?
- added recently -
Dispel Magic Runestone - Random chance of displing defensive spells on attacker
Repel Magic Runestone - Random chance of blocking offensive spells cast by attacker
Bane runestones
Elfbane Runestone - Increases Damage against Elf races.
Unicornbane Runestone - Increases damage against Unicorns.
Tallfellowbane Runestone - Increases damage against Tallfellows.
Tannaribane Runestone - Increases damage against Tanari.
Pixiebane Runestone - Increases damage against Pixies
Nymphbane Runestone - Increases damage against Nymphs.
Centaurbane Runestone - Increases damage against Centaurs.
Faebane Runestone - Increases damage against Fae (like Seelie)
Manscorpianbane Runestone - Increases damage against Manscorpians.
Werepantherbane Runestone - Increases damage against Werepanthers.
Merrowbane Runestone - Increases damage against Merrows.
Sirenbane Runestone - Increases damage against Sirens.
Spiritbane Runestone - Increases damage against Spirits.
Legendary Runestones
(runestones that only drop from Arthenon)
Bounce Runestone - Increases both miscasts & chance of additional attacks
Dense Runestone - Increases both attacks not landing & chance of landing spells