Hey I was wondering, if someone gets sevearly injured or stuck, if there could be a condition they could 'allow' like 'friend <target>' allows them always to be able to push or drag, and maybe add carry person.
Maybe just have it check the persons size vs your own, so realistlcally a seelie couldn't carry an athach or dragon.. but an athach or dragon could carry anything its own weight and lower.
so like carry sye
then it would say in the shorts.. "Daklore is here, carrying sye" kinda like following, or grouped with.
Then when daklore moves, its has me follow, but instead of it saying "sye follows you, you follow daklore" it says "sye is being carried by you, Daklore carries you"
And then you can carry person again to stop carrying them.
I think this would add some good sense to the game, and make a hard situation fixable. (IE someone getting mortally wonded outside a healer and being stuck for a long time, or maybe even if someone falls asleep and can't wake up.. you could carry them, if you have condition friend set..
Maybe this could have you play with some more mprogs to add sleep code and have a weaponflag that could put someone to sleep too.. (I doubt it would be nice to go THAT far) but it was just an idea.
-Sye out