Hi guys. After killing the Demon Dragon exactly 57 times I have got 1 of each gemscale equipment piece. Including the essence that it always drops and what Gazix says (he's just east of Rovin) Here is all the information that took me about 15 playing hours to do.
Gazix is standing here looking at you.
Gazix smiles at you.
Gazix says 'Now that you are here, tell me which kind of armor you would like me to construct for you. I can make a: light, helm, amulet, medallion, breastplate, cloak, sleeves, bracer, ring, belt, leggings, boots or a shield.
Item 'dragon essence' is an armor, of level 135, with weight 117.
Its special affects are: glow hum magic burn_proof.
This is meant for: take float.
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Armorclass against pierce: (****)
Armorclass against bash: (****)
Armorclass against slash: (****)
Armorclass vs. magical weapons: (****)
All shield flags: none
-= Basic Affects =-
- modifies resenergy by -15 permanently
Item 'some gem scale boots' is an armor, of level 135, with weight 25.
Its special affects are: glow hum magic burn_proof.
This is meant for: take feet.
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Armorclass against pierce: (****)
Armorclass against bash: (****)
Armorclass against slash: (****)
Armorclass vs. magical weapons: (****)
All shield flags: none
-= Basic Affects =-
- modifies ressound by -15 permanently
Item 'a gem scale amulet' is an armor, of level 135, with weight 20.
Its special affects are: glow hum magic burn_proof.
This is meant for: take neck.
---------------------------------------------------------
Armorclass against pierce: (****)
Armorclass against bash: (****)
Armorclass against slash: (****)
Armorclass vs. magical weapons: (****)
All shield flags: none
-= Basic Affects =-
- modifies resfire by -15 permanently
Item 'a gem scale breastplate' is an armor, of level 135, with weight 80.
Its special affects are: glow hum magic burn_proof.
This is meant for: take torso.
---------------------------------------------------------
Armorclass against pierce: (****)
Armorclass against bash: (****)
Armorclass against slash: (****)
Armorclass vs. magical weapons: (****)
-= Basic Affects =-
- modifies resenergy by -15 permanently
Item 'a gem scale helm' is an armor, of level 135, with weight 45.
Its special affects are: glow hum magic burn_proof.
This is meant for: take head.
---------------------------------------------------------
Armorclass against pierce: (****)
Armorclass against bash: (****)
Armorclass against slash: (****)
Armorclass vs. magical weapons: (****)
All shield flags: none
-= Basic Affects =-
- detect_hidden by 135 permanently
- detect_invis by 135 permanently
- detect_magic permanently
Item 'a gem scale ring' is an armor, of level 135, with weight 10.
Its special affects are: glow hum magic burn_proof.
This is meant for: take finger.
---------------------------------------------------------
Armorclass against pierce: (****)
Armorclass against bash: (****)
Armorclass against slash: (****)
Armorclass vs. magical weapons: (****)
All shield flags: none
-= Additional Affects =-
- modifies resnegative by -15 permanently
Item 'some gem scale leggings' is an armor, of level 135, with weight 35.
Its special affects are: glow hum magic burn_proof.
This is meant for: take legs.
---------------------------------------------------------
Armorclass against pierce: (****)
Armorclass against bash: (****)
Armorclass against slash: (****)
Armorclass vs. magical weapons: (****)
-= Additional Affects =-
- modifies resdrowning by -15 permanently
Item 'a gem scale light' is a light, of level 1, with weight 20.
Its special affects are: glow hum magic burn_proof.
-= Additional Affects =-
- modifies saves by -5 permanently
Item 'a gem scale cloak' is an armor, of level 135, with weight 20.
Its special affects are: glow hum magic burn_proof.
This is meant for: take body.
---------------------------------------------------------
Armorclass against pierce: (****)
Armorclass against bash: (****)
Armorclass against slash: (****)
Armorclass vs. magical weapons: (****)
All shield flags: none
-= Additional Affects =-
- modifies rescharm by -15 permanently
Item 'some gem scale sleeves' is an armor, of level 135, with weight 25.
Its special affects are: glow hum magic burn_proof.
This is meant for: take arms.
---------------------------------------------------------
Armorclass against pierce: (****)
Armorclass against bash: (****)
Armorclass against slash: (****)
Armorclass vs. magical weapons: (****)
All shield flags: none
-= Additional Affects =-
- modifies rescold by -15 permanently
Item 'a gem scale bracer' is an armor, of level 135, with weight 30.
Its special affects are: glow hum magic burn_proof.
This is meant for: take wrist.
---------------------------------------------------------
Armorclass against pierce: (****)
Armorclass against bash: (****)
Armorclass against slash: (****)
Armorclass vs. magical weapons: (****)
All shield flags: none
-= Additional Affects =-
- modifies resholy by -15 permanently
Item 'a gem scale medallion' is an armor, of level 135, with weight 20.
Its special affects are: glow hum magic burn_proof.
This is meant for: take neck.
---------------------------------------------------------
Armorclass against pierce: (****)
Armorclass against bash: (****)
Armorclass against slash: (****)
Armorclass vs. magical weapons: (****)
-= Additional Affects =-
- modifies reswater by -15 permanently
Item 'a gem scale belt' is an armor, of level 135, with weight 25.
Its special affects are: glow hum magic burn_proof.
This is meant for: take waist.
---------------------------------------------------------
Armorclass against pierce: (****)
Armorclass against bash: (****)
Armorclass against slash: (****)
Armorclass vs. magical weapons: (****)
All shield flags: none
-= Additional Affects =-
- modifies reslight by -15 permanently
Item 'a gem scale shield' is an armor, of level 135, with weight 50.
Its special affects are: glow hum magic burn_proof.
This is meant for: take shield.
---------------------------------------------------------
Armorclass against pierce: (****)
Armorclass against bash: (****)
Armorclass against slash: (****)
Armorclass vs. magical weapons: (****)
All shield flags: forceshield psishield
-= Basic Affects =-
- modifies resbash by -5 permanently
- modifies respierce by -5 permanently
- modifies resslash by -5 permanently
- modifies save vs breath by -5 permanently
As I'm already here I'm plugging the fact again that I think custom equipment should be deleted and a custom modifications of existing eq should be the norm. As well as establishing a semi-realistic stat max and resistance max per race.