Pleeeease add this asap. I don't mind the penalty to accuracy, or not being able to read room descriptions. But you should still be able to flee and walk while blind.
Maybe if you go a direction that has no exit, you take extra damage while blinded? Or make it so that every round in combat has a 10% chance to cure blindness innately.
We really don't have any way to remove blind, dirt kicking, or smoke (in combat)
Quality of life! PvP comes to a screeching halt once one player is blinded, and that's very boring. Maneuvering is one of the best parts of combat.
-Toar