Release Notes Jan 12, 2008

Started by Thalia, 01/12/08, 10:43

Previous topic - Next topic

Thalia


-   TRANSFORM COMPLETION and SCORE: Order of stats has been modified to match
    some internal numbering. 

-   TRANSFORM COMPLETION: changed color on maxed stats to green and reformat
    spacing so "maxed" and "not maxed" line up nicely.

-   SCORE: added age to the listing; Wimpy setting was moved down to the
    Defensive ability block.

-   DUAL Wield Change:  Removed ability for ANY race to dual wield a two-handed
    weapon.
   
    Medium Races with Str >= 40 AND Athachs can dual wield a one-handed weapon
    even if their main weapon is two-handed.
   
    All others can dual-wield only if both main and second weapon is one-handed.
   
    Athachs still have the advange of being able to wield two weapons and a
    shield, while others are limited to either a weapon and shield or two weapons.

-   Race changes
    +   Humans
        *   Added option to allow Humans to choose 1 or 2 stats to improve by up
            to 20 points.  Points are earned 1 every 125 hours so you reach max
            points at 2500 hours. When you assign a point, it increases the max
            for both the perm and the modified stat. 
           
            For example, if you are a fighter and put all 20 points into
            Strength, then your max perm stat is 28 + 20 = 48 and max modified
            stat is 50 + 20 = 70.  Command is ASSIGN. 
           
            IC reasoning:  Legendary humans of old tended to be known for one or
            two super-human characteristics, for example, Hercules was known
            for superhuman strength, while Merlin was known for superhuman wisdom
            and intelligence.
           
        *   Added an across the board resist bonus for humans. Max bonus is -25,
            earned -1 every 100 hours up to 2500 hours.  Resist bonus is
            automatically included in combat and all other commands I could find.
           
    +   Athach
        *   SUCKERPUNCH : (1) increment damage based on age, (2) dam type
            switches over time from Bash to Harm
        *   DUAL: can no longer dual wield a two-handed weapon, but CAN dual
            wield a one-handed weapon if main weapon is two handed.
        *   TOSS (1) increment damage based on age; (2) dam type switches over
            time from Bash to Harm; (3) Re-worked logic to be partially based
            on Athach's carrying capacity; Other factors continue to include
            Athach's strength, victims dex & weight, plus the size, speed and
            level of both parties.

    +   Balrog
        *   GORE: increment damage based on age
        *   FIREWHIP: increment damage based on age

    +   Centaur
        *   HELP file to indicate KICK bonus
        *   Add KICK skill
        *   KICK bonus: increment damage based on age
        *   PIPES: increment damage based on age

    +   Cloud Giant
        *   STONING:  (a) increment damage based on age,  (b) allow use in air
            terrains, (c) allow use in other terrains when flying (but only
            1/3 damage),  (d) chance of cold dam (based on age)

    +   Dragon
        *   RAKE: increment damage based on age (3rd evo only)
        *   TAILWHIP: increment damage based on age (3rd evo only)
        *   DRAGONBREATH: increment damage based on age (3rd evo only)

    +   Drider/Shadowelf
        *   DARKFIGHTING (a.k.a. blindfighting): increment damage based on age
        *   DARKNESS: increment damage based on age

    +   Gargoyle
        *   RAKE: (a) increment damage based on age (3rd evo only; (b) based on
            age, chance for additional Earth damage attack (3rd evo only)

    +   Gorgon
        *   POISONOUS BITE increment for age

    +   Kalchi
        *   MENTALFLARE (a) damage increases over larger age range; (b) max
            damage 50% higher; (c) based on age, chance that damage is mental
            instead of fire.
        *   MINDRACK: increment damage based on age (3rd evo only)
        *   SCORCH : increment damage based on age

    +   Magma Mephit
        *   FIRESTRIKE: increment damage based on age (3rd evo only)
        *   LAVABURST: increment damage based on age (3rd evo only)
        *   TREMOR: increment damage based on age (3rd evo only)

    +   Manscorpiran (retired race)
        *   STINGER: increment damage based on age

    +   Merrow
        *   CHOMP: (a) increment damage based on age, (b) chance of added ACID
            damage (based on age)
        *   CRUSH: (a) increment damage based on age, (b) chance of added
            DROWNING damage (based on age)

    +   Mountain Dwarf
        *   CHARGE: (a) increment damage based on age (3rd evo), (b) adjusted
            calc (use AGI instead of DEX)

    +   Nymph
        *   UNEARTHLY: (a) increment damage based on age, (b) add wait on
            victim (for stun effect)
        *   Fighting in Forests: add age bonus

    +   Pixie (retired race)
        *   PIXIEDUST: increment damage based on age (3rd evo only)

    +   Seelie
        *   PINCH: increment damage based on age (3rd evo only)

    +   Shaitan
        *   GORE: increment damage based on age
        *   TAILWHIP: increment damage based on age (3rd evo only)

    +   Siltha
        *   Fighting in Forests: add age bonus
        *   Improved BACKSTAB: Improved bonus for 3rd evo

    +   Siren
        *   SONG: increment damage based on age, add wait (for stun)
        *   SPLASH: increment damage based on age (3rd evo only)
        *   Fighting in Water: add age bonus

    +   Snifvliblin
        *   GIBBERISH: increment damage based on age (3rd evo only)

    +   Storm Giant
        *   STORM: (A) increment damage based on age; (B) renamed skill to
            THUNDERBOLT
        *   TIDALCRASH: increment damage based on age (3rd evo only)

    +   Tallfellow
        *   Improved BACKSTAB: Added bonus for 3rd evo
        *   LOWBLOW: increment damage based on age

    +   Tannari
        *   MINDRACK: increment damage based on age (3rd evo only)
        *   TAILWHIP: increment damage based on age (3rd evo only)

    +   Troll
        *   CHEAPSHOT: increment damage based on age

    +   Unicorn variations
        *   GORE: increment damage based on age
        *   HOOFKICK: increment damage based on age (3rd evo only)
        *   TRAMPLE: increment damage based on age (3rd evo only)
        *   DISARM: racial disarm only is now only available when you are in
            unicorn form (not when you are in human form)

    +   Werepanther
        *   HOWL: increment damage based on age
        *   RAKE: increment damage based on age (3rd evo only)

-   Unicorn now has 3 variations based on Order at the time of Transforming

    +   If the Kirin's Order is Lawful, he/she will transform into a Unicorn
        with skills:  touchhorn, gore, hoofkick, trample, disarm
        with wear locations that include horn
   
    +   If the Kirin's Order is Neutral, he/she will transform into a Pegasus
        With skills: healingtouch, hoofkick, trample, fly/land
        With wear locations that include wings (but not horn)
       
    +   If the Kirin's Order is Chaotic, he/she will transform into a Thestryl
        with skills: hoofkick, trample, fly/land, vanish (but only invisibility, not gating)
        With wear locations that include wings (but not horn)
       
        A Thestryl's skin & hair color must be a variation of black (& will be
        switched when you tier if it's something different)
       
        Note: Thestryl's are intended to be similar to the Thestrals in the
        "Harry Potter" books but they are not skeletal by default.  If you want
        to be a skeletal Thestryl... you can become a skeleton. :)

    If you are currently a unicorn and would like to be switched to a Pegasus or
    Thestryl, contact me for assistance. 
   
    If you are a Kirin or Equus and need help getting your Order to a more
    appropriate value for your future desired transformation, also contact me.